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2D CAD Exercises 57
const string Dim = "Dimension"; const string DashDot = "DashDot"; design1.LineTypes.Add(DashDot, new float[] { 20, -2, 2, -2 }); design1.Layers.Add(new Layer(Dim, Color.CornflowerBlue)); design1.Layers[0].LineWeight = 2.5f; // Y axis Line axisY = new Line(0, -45, 0, 45) { LineTypeMethod = c…
by Federico Fucci | March 03, 2021 | Share
Eyeshot 2021 Released 🍾
Bologna, Italy — February 5, 2021. devDept Software S.r.l., leading provider of software development tools to the engineering industry, today announces the release of Eyeshot 2021, the native CAD control for .NET Framework. What's new in Eyeshot 2021 Drafting Hatch entity (Video, can be…
February 05, 2021 | Share
Add to scene as single object
The following code is a sample of the main steps to insert the contents of a file inside a Block and create a BlockReference that refers to it. ReadSTEP readFile = new ReadSTEP(fileName); readFile.DoWork(); // Merge the master collections loaded from the file with the Environment ones // In case o…
by Simone Maccaferri | November 04, 2020 | Share
Eyeshot 2021 Beta
devDept Software is proud to announce the Eyeshot 2021 Beta program. The list of new features ready to be tested in this build follows. With regard to toolpath generation, we are still focusing on toolpath accuracy and computation speed, we will add proper leads and linkings so…
October 29, 2020 | Share
Multi-file and lazy loading
Eyeshot 2021 introduces a new feature that allows you to save the entire scene to multiple files using the Eyeshot proprietary file format. With this feature, you have the flexibility to work on a file representing a single component and observe its changes when loading the entire assembly (video),…
by Marcello Stagni | October 09, 2020 | Share
Speed up the resizing of the control
Update for version 2022 and newer Starting from Eyeshot 2022, this solution is no longer needed if Minimum Frame Rate is enabled. In order to speed up the resizing of our control, it is possible to activate the culling feature even during its resizing. Here is the snippet code for both WinForms …
by Antonio Spagnuolo | October 01, 2020 | Share
Eyeshot 2020.3 Released
We are proud to announce the availability of a new Eyeshot 2020 stable build: 2020.3.428 New Features Super-fast zoom and pan on complex views (see Video) Super-fast geometry snapping on complex views (see Video) Top-quality vector views: polylines and arcs in place of thousands of micro…
September 03, 2020 | Share
Eyeshot 2020.2 Released
We are proud to announce the availability of a new Eyeshot 2020 stable build: 2020.2.264 This build includes bug fixing and some speed improvements. To learn more about this update, please check the Changelog.
June 02, 2020 | Share
Eyeshot issues with Infragistics controls
Issue 1: Docking control and draw overlay If you need to customize the Eyeshot control by drawing a text in the overlay, you will get an error during docking/undocking operations with Infragistics control. To overcome this, you can use the below trick: using System.Runtime.InteropServices; class My…
by Marcello Stagni | May 26, 2020 | Share
Draw infinite world axes
With the following class derived from Design you can draw the infinite world axes as shown in the following image: The axes are drawn in 3 overridden methods: DrawViewportBackground: the part of the axes beyond the far plane DrawViewport: the part between the camera planes DrawOverlay: the part n…
by Antonio Spagnuolo | May 20, 2020 | Share